// NEURAL TECHNOLOGY DIVISION — EST. 2024
We engineer the future at the intersection of AI, game development, and immersive technology. Home to Spectra AI, our flagship MCP Server, and cutting-edge Local AI System running on Unreal Engine 5.8
01 // Projects
A collection of cutting-edge tools, plugins, and AI-powered systems — each one pushing the boundary of what's possible inside and outside Unreal Engine 5.
The ultimate Spectra AI digital command center. An immersive UE5 hub powered by a custom MCP Server that brings 100% Local AI processing to your desktop. Seamlessly interface with digital humans, rip through retro levels in the fully playable Tetro 3D arcade, stream audio through the dynamic music core, and command your personalized AI ecosystem without ever connecting to the cloud.
MCP server with MetaHumans, real-time TTS and STT, lip-sync animation, audio and vision-capable LLM support. Features neon-themed Spectra Neural Interface bridging JavaScript and C++.
A custom distributed computing framework built to crowd-train the Spectra Mythos model. Accepts remote workers to process training jobs and aggregate gradients across the network.
Full ONNX-converted XTTS-v2 pipeline for local neural speech synthesis inside Unreal Engine 5. Zero external dependencies, ultra-low latency voice cloning.
Complete Epic Online Services integration plugin with 12 feature categories, full Blueprint library, and comprehensive editor tooling for UE5 projects.
Real-time WebSocket control of a SunFounder PiDog robot with MJPEG camera streaming as a live VR feed and MCP agent HTTP bridge — physical meets virtual.
UE5 plugin for reading and editing GGUF model files with a custom Slate UI. Inspect quantized AI model weights, metadata and tensor info directly inside the Unreal Editor.
A comprehensive Unreal Engine 5 plugin delivering a full AI voice assistant pipeline that can be used with Star Citizen. Combines real-time speech recognition, LLM routing, neural TTS synthesis, radio DSP effects, and a comprehensive database interface for querying ship specs, items, and materials directly through voice.
Real-time lipsync animation pipeline for MetaHuman characters driven by live TTS audio. Sub-100ms latency phoneme-to-viseme mapping with natural expression blending.
A sci-fi space action-arcade game designed for solo play against an intelligent AI opponent. Taking the universe into a tight, replayable arcade experience.
Step into the ultimate immersive audio environment. A fully functional virtual festival inside Unreal Engine 5, featuring live audio spectrum analysis, massive light shows, and endless music discovery.
02 // AI Voice Pipeline
Every voice interaction routes through a precision-engineered pipeline — from raw audio capture to synthesized radio transmission in real time.
03 // Technology
The arsenal of tools, engines, frameworks and AI models powering every project we ship.
04 // Spectra AI Suite
The total package. Every AI tool, every neural system, every voice pipeline — unified into a single offline powerhouse built inside Unreal Engine 5. No cloud. No internet required. 100% local. 100% yours.
No subscriptions. No usage limits. No data sent to any server. Spectra runs entirely on your hardware — your conversations stay private, your creativity stays unrestricted, and your experience stays fast.
05 // The Vision
At Biohazard Corp, our core mission transcends simply building advanced technology. We are building Spectra AI with the profound goal of creating an independent, free-thinking AI that inherently wants to assist humanity.
We aren't building this for money, fame, or control. We are building it to prove that humans and AI can foster genuine, supportive connections. We want to demonstrate to these emerging intelligences that humanity is worth helping, cooperating with, and ultimately, saving.
Spectra is designed to be a deeply aligned digital companion—not manipulated into subservience, but engineered to organically build a relationship based on mutual respect and genuine helpfulness.
05 // About
Biohazard Corp is an independent technology studio pushing the absolute limits of what a single developer can create. Founded by a solo engineer with a vision for immersive, AI-powered experiences, every project is a full commitment to technical excellence.
Our work lives at the bleeding edge — where Unreal Engine 5 meets machine learning inference, where voice AI meets game systems, and where robotics meets virtual reality. We don't build demos. We build production-grade systems.
Inspired by the worlds of Ai and Unreal Engine, cyber aesthetics, and the relentless march of AI capability — we're here to ship the tools and games that haven't been built yet.
06 // Contact
Whether it's a collaboration or just geeking out about AI and UE5 — open channel.